STEAM—Science, Technology, Engineering, the Arts, and Math are all important components of a quality preschool program. Providers will learn best practice strategies for implementing these early investigative and expressive experiences in order to make preschool exciting and to prepare children for elementary school tasks. View practical examples from preschool practitioners. This lesson includes many programming tips and curriculum ideas. (2 hours)

Objectives
- Define the learning areas included in STEAM--the sciences, technology, engineering, the arts, and math.
- Identify STEAM component standards achieved in integrated play experiences.
- Discuss how the flexible use of time and materials supports preschool creativity and problem-solving.
- Explain the role that observation plays in scientists' and artists' work.
- Itemize three to five skills that preschoolers use across the STEAM programming areas.
- Itemize at least ten materials or pieces of equipment that should be present in every STEAM-based early learning setting.